About Me 

My name is Collin Quinn and I am a senior in the Real-Time Interactive Simulation Program at DigiPen Institute of Technology, preparing to graduate this Spring. I grew up in Bellingham, WA, just 90 minutes north of Seattle. I had the benefit of being homeschooled before it was common due to the global pandemic. This allowed me endless hours to pursue my passion: games. From card games to PC games, I loved them all. My love for games exploded when, at 9 years old, I received my first XBOX. Over the years, I spent as much time as I could playing XBOX games, PC games and any other game system I could get my hands on. Eventually, I wanted to build games, not just play them. I found some basic programming tools and used them to create games and program robots. When I entered public high school, I was excited to take my first official computer programming class. We used college curriculum that was challenging but I loved it.

I knew creating video games was the only thing I wanted to do so I chose to attend DigiPen Institute of Technology and the Real-Time Interactive Simulation Program. DigiPen is famous for training people how to create games from almost any discipline, and I couldn't wait! It was a very steep learning curve at first; there is a good reason why their graduation rate is only 45% for my degree program. They trained us how to think and program from the ground up. All the work (and blood, sweat, and tears) was worth it. Graduating from DigiPen, I am well-equipped to succeed in any game developer or programming position. I have worked on several projects from beginning to end in an environment designed to function exactly like a tech company. DigiPen's founder demanded that his graduates be the best of the best, wherever they land.

I cannot wait to put my passions, training, and experience to work as a game developer.